Together with the Fabricant we put together this Piece for Puma and Central Saint Martin
My responsibilities on this Job were creating the Characters and environments including rigging, mocap cleanup, retiming and shading, as well As migrating, Shading and Rendering the cloth Assets i Received from Clo3d. In this Case Garments and Shoes. Additionally created fake Caustic lighting setups, technical pipeline for using Clo3d exports with Houdini and hairsetups for fluffy cloth look on several garments.